One of the last three quests in the plot of the Thieves Guild is the Blind quest. "Skyrim" is a huge game universe, and in it the user will have to face many missions, but this one is very difficult. It is important to know how to go through each individual element and avoid technical errors.
Description and Prizes
The Blind (Skyrim) mission is key for players who want to lead the thieves guild. One of the former members of the community named Mercer Frey has the Nightingale's abilities and wants to get a relic of Falmer's Eyes.
He needs the artifact to free himself from the control of the goddess Nocturnal and establish eternal power over the community. If the user manages to interfere with the enemy’s plans, he will receive three things as a reward. A "skeleton key" that unlocks any lock. "Eyes of Falmer" is a relic with useful parameters for the player. The Nightingale Bow is a quick weapon for ranged amateurs. The Blind quest is difficult and has a lot of mistakes, but it’s worth going for achievements and awards.First step
The Blinding (Skyrim) mission begins with the player leaving with two companions in the Dwemer ruins of Irkntand. There is no direct entrance to the building, so it’s worth entering the bandit camp, which you don’t have to fight with, because they are already dead.
On the stairs, the player will rise up and go through the door to the desired location. Further along the path is a direct corridor where you should beware of fire traps on the floor. Among the enemies, only a few spheres will appear. When a person reaches the elevator, there are waiting for his partners - Carlya and Brignolph. After entering the large hall, Mercer (the main opponent of thieves) will appear in front of his eyes. He is behind bars, and even a bow shot will not be able to get it. The further path involves the battle with the Falmer, Centurion and bypassing a large number of traps. Partners throughout the journey will give advice on how best to act in a given situation. Here you can facilitate the task in "Skyrim" "Blind." Passing with the clairvoyance spell will open the shortest path. If you go along it, the number of battles will be minimized.
Second phase
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