Platforms for creating games: concept, types of platforms, ranking of the best, classification of games, reviews, reviews and expert advice

. . - , "". - , , . - , , , , .

: , , , , , . , , .

10 , . - , .

Game Maker

platform for games on weak PCs




: 8.

, . , , , . (). 2 . Game Maker .





, , GML (Game Maker Language), . , .

Construct 2

platform for games




: 9.

, , . , "" MAC ( ), Windows. , , Facebook.

, , . , . . -, Construct 2 HTML5.

Box 2D Physics, . ( Java), .





Unity 3D

platform games are the best




: 8,7 .

, , Xbox 360, PayStation 3, Wii. Unity Win8 , Mac OC, Android, Linux Blackberry.

, . - .

3D Rad

Android platform games




: 8,3 .

, . , , , , .

, , . , , . WAV OGG.

, , , - .

Game Editor

Android game platform




: 7,3 .

2D. "". , .

, , . , , , ++ Java.

Stencyl

platforms for creating 2d games




: 9.

, . , . . , , .

, Photoshop. Stencyl Desinger .

Craft Studio

the best platform for creating games




: 8,7.

3D-: , . , . , , . , .

Adventure Game Studio

platforms for creating games on PC




: 7.

, . - , . , , -, . - , . , . - , .

Arcade Game Studio

game on different platforms




: 8,3.

90- . , . , . , .

Clickteam Fusion

: 9.

, Windows, IOS Android. , HTML5. . , , . , .

Game Salad

: 8,3.

Android . , . Android , . . , , .

Visionaire Studio

: 7,3.

, . . , , , . - , .

Unity

, . 3Ds Max, 3D Maya, Softimage, Blender CINEMA 4D. ( Unity 4.3) 2D-, .

3D-, - 3D-. , , .

Unity, Pro, 1500$. . 75$. . , .

, , . .

Unreal Development Kit

Epic Games - Unreal Engine 3. , , Borderlands, Bioshock 2 Singularity. , . UDK , . Unity.

Unreal , RPG, . - , ++ Java. UDK , .

, . , . 99$, 50000$ 25% , .

, ++.

NeoAxis 3D Engine

3D- , . -, . , . Windows , NET 4.0.

3D-. , . , 3D-.

. , .

CryENGINE

. , Crytec Far Cry. . , . .

. , , CryEngine.

, , . . , CryEngine, Crytec, , , .

. . . , . .

- , , . , - . , . , . , , , . -, .

The first steps are the most important, as they will determine the future of the game. It’s worth starting with the simplest platforms that do not require special programming knowledge and have a stock library in stock. As you become familiar with one platform, you can use another, look at the item code, and based on it create your own little masterpiece. The main thing is not to leave your business halfway.




All Articles