While in Europe and America, developers of computer games always went on the first roles and produced incredible masterpieces, domestic igrodelov were left behind. Throughout history, only a few projects that have become known internationally can be recalled. However, one should not draw conclusions on the basis of this that domestic games are practically not good. It's just that quite often they are not oriented to a foreign consumer, therefore they remain within the country where they were released. For example, you can take the quest with elements of adventure based on the popular cartoon "Dobrynya Nikitich and the Serpent Gorynych." Passing this game will cause a lot of positive emotions in a Russian person, but a foreign gamer simply does not understand the charm of this project.
Game control
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